Casino The third floor is mostly compromised of an expansive casino. Featuring various slots machines, roulette tables, and tables to play various card games. The slots are free to play, too, so you don't have to worry about using up your precious coins to do some gambling
Near the entrance of the casino there is a full bar, with more alcoholic beverages and mixers than you could ever drink in your life! Like the kitchen, it's stocked daily too so you'll never have to worry about running out of
Yeah it might be a good idea to finally clean up all that blood and dirt that got on all of your clothes
BallroomA large and ornate ballroom, with a large organ in the corner. Occasionally, it will play on its own.
Covered in dust, some of the instruments you find in here could almost be antiques.
This room is littered with tarot cards and dark texts. A crystal ball sits prominently in the middle of the room.
The most defining feature of this room is the large pool table.. Jiminy will still have a heart attack just looking at it.
This room is filled with dusty old chess boards (the pieces sometimes move when you turn your back) and vintage board games, including everybody's favorite: Dip Flip! In the corner, there's a dirty old slot machine - care to try your luck?
A 1950s-style kitchen, alebit it's as run-down as the rest of the place. Surprisingly, the food in here is safe to eat. The cupboards are fully stocked, and the fridge is filled with a decent amount of food, both replenishing overnight.
There is a mirror with a blue frame in the corner. Staring at this mirror for up to five seconds will cause the viewer to become briefly disoriented and send them to the Study.
A portrait gallery, featuring paintings of rather ghoulish-looking figures and scenery. Are their eyes following you?
This lounge would honestly look pretty fancy if it weren't for the cobwebs hanging about everywhere. Might be a good place to hold a swinging wake.
There is a mirror with a red frame in the corner. Staring at this mirror for up to five seconds will cause the viewer to become briefly disoriented and send them to the Conservatory.
The foyer is simple enough - it leads off into the bedrooms and has quite a number of seating areas scattered about. It's almost a little elegant, despite the creep factor.
Against one of the walls are 25 biographies - similar to what one might see in a museum. Each biography has a red button next to it - pressing it will play a song associated with the subject of the biography.
Just in case you get too spooked.
A large staircase, leading up to the other floors.
A sitting room that will allow you to enjoy the outside - there are actual windows here, allowing you to see a graveyard outside, but the windows themselves won't break or budge. There's also a door here that similarly can't be broken.
There is a mirror with a red frame in the corner. Staring at this mirror for up to five seconds will cause the viewer to become briefly disoriented and send them to the Lounge.
This is a pleasant little workspace, featuring a large clock and a desk with a large amount of writing material. There's a crackling fireplace in the corner that can't seem to be extinguished.
There is a mirror with a blue frame in the corner. Staring at this mirror for up to five seconds will cause the viewer to become briefly disoriented and send them to the Kitchen.
A circular room, with no chambers and no doors there are four very large portraits hanging all around the area. Why do you suppose it's called the stretching room?