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Foolish Mortals Mod Account ([personal profile] grimgrinningghosts) wrote2018-01-02 11:46 pm
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R3 Locations


1.  Marco Diaz
4. Mabel Pines
7. Rocket
10. Doreen Green
13. Woody
16. Remy
19. Molly Hayes
22. Neku Sakuraba
25. Prince Kit
28. Kimberly Ann Hart
2. Soos
5. Louis
8. General Organa
11. The Beast
14. Moana
17. Hiro Hamada
20. Basil of Baker Street
23. Pinocchio
26. Madam Mim
29.
Freddie Facilier
3. Mr Arrow
6. Jane
9. Jyn Erso
12. Stan Pines
15. Lekmet
18. Negaduck
21. Ariel
24. Noby
27. Gaston
30.
Minnie Mouse



Living Quarters


It leads to 30 separate bedrooms. Unlike the rest of the hotel, it’s relatively clean, although even in your calmest moments there is a vague feeling of unrest when you are in this room. There’s a queen-sized bed, a bedside table with a notepad and pen, and a chest of drawers in the room. Not much, but it’s home.

And yes, in each bedroom there is an attached bathroom with a full bath, toilet, and sink.

Foyer

A rather normal foyer, outside the fact that there is seemingly no door to the outside world. There are a few chairs and tables

Against the far wall there are thirty bios, all in incredible detail. Next to each one there is a red button, and when you press it plays a song from seemingly nowhere.

There are two sets of stairs in this room, following the murder of Mim by Woody, they became unlocked.

Library

A dusty, but otherwise usable, library. Along with the large supply of books, there’s also a couple of comfortable velvet chairs to relax in.

Casino

A Wild West-style casino, with with a few tables for poker, roulette, or general card games. In a corner of the casino there is a lone slot machine, but it’s unusable unless you have the right currency.

Projector Room


A room with an old timey projector and a few rows of chairs. Hey you get some semi-modern entertainment at least!

… Oddly enough, the only film reels they have are of Mickey Mouse shorts. Very creepy old shorts, ranging from iffy in quality to barely functioning.

Wax Museum

A large room filled with wax replicas of people you don’t recognize. They are creepily realistic and it feels like you’re being watch whenever you explore the room.

There are 26 in all, with 4 empty pedestals. Each are unmarked.

Dining Room

It’s the kind of normal dining room you would find in a manor, with large tables and way more chairs than you need.

The area closest to the Projector Room and Casino is home to the kitchen. It seems… run down, but clean enough to not be an immediate threat to those who want to cook and eat here. The kitchen is even stocked

Portrait Gallery

A strange room with nothing but four portraits on the wall. What could this be for?





Bar

It's fully-stocked, and pretty pristine. Woody died so you could drink.

Billiards Room

For those of you want to make an ass out of yourselves.

Music Room

It's stocked to the brim with instruments that are dusty, but in fairly good condition otherwise. Play your hearts out, boys.

Artists' Studio

A place filled to the brim with blank canvases, easels and art supplies. It could almost double as a craft room, thinking about it.

Bathrooms

Because public bathrooms in murdergames are a commodity, these days.

[Picture of Floor 3 here]

 
Pool

Well it looks less decrepit than the Hollywood Tower Hotel's pool, but do you really trust Randall to take care of a pool?  (There are also some swimsuits for those who want to swim anyway) 

Bathroom

This time there's even a dressing room in the bathrooms too in case you want to risk swimming!

Medical Room

Hey finally you can tend to your wounds here!  There is definitely not enough to fix a life threatening injury or a disastrous illness, but there's enough medical supplies and over the counter medicines to help those who are in a little pain.

Supply Room

There are various cleaning supplies and minor maintenance tools for those who are weird enough to try improving the manor in any way.

Laundry Room

Two children died so that you wouldn't be gross.

Randall's Room?

Huh?  Apparently it's locked, but if you knock on it Randall will come up if you want to talk to him publicly!

[Picture of Floor 4 goes here]

Gym
While perhaps not the most state-of-the-art gym, it's a decent enough gyms with a running track and a few exercise equipment.  There are even a few punching bags for those who want to let out pent out anger towards people you hate! (not randy tho, right? c:)

Greenhouse
Well this could be in... a better state... while the plants aren't dead they could all be in a better state.  Not to mention that, if anyone here is familiar with plants, the only ones that reside in the greenhouse are either very carnivorous or very poisonous.  But hey at least the plants are somehow getting sunlight in this dark void.

Sewing Room
Finally you can mend your freaking clothes!  There's even some yarn and fabric if you want to try your hand at making your own clothes... like underwear that you desperately need.

Coffee Shop
It's really only a coffee shop in the loosest sense of the word.  While there are tables and chairs to relax in, your refreshments comprising of coffee grounds, tea bags, and various small snacks just reside on a side table in the room.  There are at least  some electric kettles and coffee makers to brew your drinks so you don't have to trek down to the first floor!

Bathroom
There is really only so many witty things you can say about a bathroom


Outside

Congratulations, Kim! Randall kept his word. All the doors are unlocked. You are now free to leave the Manor.

...Outside the manor is dark. Darker than you have ever known. Colder than you have ever known. It gets colder and darker the further you move away from Phantom Manor, but more importantly, it doesn't loop back around like some silly gimmicky Haunted Mansion. You can potentially run away from the Manor, forever.

But then you notice the whispers. 

They seem to come from everywhere. They get worse the longer and longer you stay out here. It's as though the very shadows themselves are whispering to you. You'll start to hallucinate eventually. See things. And they won't go away just because you go back inside. 

Between the cold, the dark, the hallucinations, the whispers? You'll realize that if you try to run away, if you stay out here too long, you will die.

One last thing. Take note of the creepy messages scratched by the front door. "BURN THE NAYSAYERS", and another one in different handwriting that reads "CLAUDE WAS HERE :)"