and that's the gospel truth

Jun. 24th, 2017 05:51 pm
grimgrinningghosts: (Default)
[personal profile] grimgrinningghosts posting in [community profile] roomforathousand
[The afterlife is a bit...different than you expected.

It's not the mansion. That strikes you as odd. When you wake up, all that surrounds you is darkness. Pitch black darkness. An endless void.

Seems like you might want to investigate.]

We Tried (afterparty)

Jun. 24th, 2017 02:45 pm
outsidethecircle: (Default)
[personal profile] outsidethecircle posting in [community profile] foolishmortals
[A couple hours after the trial there may be a note slipped under your bedroom door reading simply in very formal handwriting (actually it's very amazingly neat for someone of her age you might think it's the other Anna)--

I made sandwiches. They're in the lounge if you want them.

-Anna


Anna herself will be found in the study after seeing everyone has enough sandwiches. Where she very sulkily is drawing a boat.]

Trial 1

Jun. 24th, 2017 12:14 pm
yourghosthost: (hot and cold running chills)
[personal profile] yourghosthost posting in [community profile] foolishmortals
[After everyone has finished their investigations, everyone finds themselves gathering in the stretching room once more. The door shuts behind them. The corpse swings above the proceedings, ominously, and wandering eyes can't help but draw their attention to it.

It especially draws attention when it appears to move upward.

The whole room seems to move downwards, as the walls get longer and the ceiling gets further away. A snide comment from your Host echoes throughout the room:]


Tell me. Is this haunted room actually stretching? Or is it just your imagination?

Find your place in the graveyard. I will be with you shortly.

[After a few moments, the room stops. A new door opens.

It appears to be an outside area, covered in overgrown plants and moss. An incredibly high gated fence surrounds the whole area, and perpetual darkness (accompanied by a bright full moon) sets the mood. A cobblestone path goads you on through this area, leading to a circle of 25 tombstones, each labeled with a participants picture, name and their birthdate. They're arranged to face each other, ominously enough. On top of each tombstone is a small typewriter-esque keyboard.

The only unique tombstone here is the only marked for Karolina. It's adorned with a red rose and a glass of cognac, and her tombstone is marked with a limerick:

Here Lies Karolina Dean
She might have had a rough life
But she really didn't deserve that knife


As everyone finds their places, the Host speaks.]


The keyboard on your tombstone shall be used for voting who you believe committed this crime. Due to the...nature of some of our participants, I will be forgiving misspellings and accidental presses, but each guest shall only receive one vote, and we go by majority rules.

Take all the time you need, please. There's no turning back now.]

First Investigation

Jun. 23rd, 2017 11:02 am
grimgrinningghosts: (Default)
[personal profile] grimgrinningghosts posting in [community profile] foolishmortals
[Nearly two weeks in the Haunted Mansion have passed. Parties were had, friends were made. In fact, maybe you've completely forgotten about the motive looming over all of you. However, as what might be dawn approaches the Mansion, you feel a strange feeling of dread as you wake up. Is it all in your head? There's only one way to find out.

Investigate?]

WEEK 2

Jun. 18th, 2017 12:24 pm
grimgrinningghosts: (Default)
[personal profile] grimgrinningghosts posting in [community profile] foolishmortals
[One week. One week spent in the Haunted Mansion, and nothing seems to have changed. The hinges still creak in doorless chambers, strange and frightening sounds still echo through and you still occasionally catch a flicker of candlelight out of the corner of your eye. You might be slowly becoming familiar with the mundanity of this communal life, and we've recognized that possibility.

Something has to give.]


[SUNDAY MONDAY TUESDAY WEDNESDAY THURSDAY]


{ooc: Don't forget to turn in your week 1/intro AC! As per murdergame tradition, this begins our new weekly schedule - Tuesday and onwards are locked for the motive. Everybody's just working for the weekend.

Additionally, a few people this week are going to get tagged by...something. If you'd like to opt out of this, please let us know.}

Activity Check!

Jun. 17th, 2017 10:49 pm
grimgrinningghosts: (Default)
[personal profile] grimgrinningghosts posting in [community profile] foolishmortalsooc


It's that time of week, everyone! Time for your first Activity Check!

Just comment below with two ten comment (cumulative) from two different characters, and again threads with NPCs are okay! You have until (6/21) at 6 PM EST to turn it in! If you have any questions or concerns, please contact either on the mod journal or our mod plurk!
folkscallmewander: (HI HAVE A GIFT)
[personal profile] folkscallmewander posting in [community profile] foolishmortals
[On Saturday afternoon, Wander tapes 23 identical letters on identical stationary. He would have folded them and slide them under the doors, but the entrance to Fiddleford's room was coated in salt and possibly other condiments that hadn't been cleaned, and ruining his letter in particular would send the wrong message.]

GAME NIGHT TONIGHT

Dear neighbor, you are cordially invited to the game room this evening for a get-to-know-everyone party. There will be games! Food! Drinks! Icebreakers! Games!

I hope that we can all find the time to work together and see each other as friends!

♥ Wander and Sylvia


[The game room is less dusty in the evening with the addition of several paper chains hanging on the walls and a table laid out with cards, safety pins, food (chips and dip, Wander's triple pickle cream pie, and a cheese platter), and two pitchers of peach lemonade. Each card has blanks spaces for the participants to fill out: name and favorite food.

There's board games and a spot on the floor for group party games. Wander sets up a game for Spin the Bottle, though everyone is free to set up any game they want.

Have fun and hopefully no one will get murdered!]

WEEK 1

Jun. 13th, 2017 02:09 pm
grimgrinningghosts: (Default)
[personal profile] grimgrinningghosts posting in [community profile] foolishmortals
[Now that we've got that out of the way, it seems the participants are free to explore the manor at their leisure. The entire first floor is available to them at all times, and any attempts to maneuver outside or to a different floor will prove useless. Seems you're going to get very familiar with this area over the next week or so.

There may be something there that wasn't there before, namely, a set of rules posted next to the bios. Take heed of them, mortals. If you wish to have a private conversation with your Host, it's now entirely possible.

With all that in mind, exploring sounds like a good idea. Proceed with caution, mortals. There are no safety bars to be lowered here.]

[MONDAY TUESDAY WEDNESDAY THURSDAY FRIDAY SATURDAY]

{ooc: This is the last mod post of the week - we'll have the new week log up for you on Sunday! Feel free to drop your coins into the slot machine if you've earned them. Just remember that this first week is a peace week, meaning that there will be no murder! Enjoy the quiet while it lasts, kids.}

OUR TOUR BEGINS HERE.

Jun. 12th, 2017 12:23 pm
yourghosthost: (final arrangements may be made)
[personal profile] yourghosthost posting in [community profile] foolishmortals
[Eventually, no matter your reading comprehension or your sense of time, you all find your way to the stretching room. Once everyone has gathered, the ominous sounds of a clock ring throughout the chamber. The clock strikes 13 times, and the candles in the room light themselves up on their own.

Something...or someone is in the room with you. They make themselves known quickly, with a deep voice that echoes throughout the room.]


When hinges creak in doorless chambers, and strange and frightening sounds echo through the halls; Whenever candlelights flicker where the air is deathly still - that is the time when ghosts are present, practicing their terror with ghoulish delight!

Welcome, foolish mortals, to the Haunted Mansion. I am your host, your... ghost host. Kindly step all the way in please and make room for everyone. There's no turning back now.

[The doors close behind everyone as he speaks, leaving the group stuck in the room until he finishes talking.]

Normally, we spirits don't open our manor up to temporary guests. But desperate times have forced me to extend visitations beyond our usual tours, and residency has been extended to your select group. You shall remain here permanently, unless...

Well.

[...his tone goes slightly darker for a second, with a hint of reluctance. The candlelight dims for just a moment.]

If you end the life of one of your fellow guests without being discovered, you shall be allowed to leave.

[It takes a moment, but the lights return to their normal brightness, and his tone becomes chipper once more.]

Of course, you're more than welcome to stay in the manor as long as you like! Our spirits haven't spent time with the living for a while, so they'll be excited for the change of pace.

Introduction

Jun. 11th, 2017 04:17 am
grimgrinningghosts: (Default)
[personal profile] grimgrinningghosts posting in [community profile] foolishmortals
[You wake up in a bed.

A rather comfy bed, but as you open your eyes, you realize that this room is not one you’ve ever been in before. And even the most villainous of you should notice that something is immediately very off by how morbid your room looks. While generally clean, it looked dark and like it was a part of a very old house.

And that “Rest in Peace” throw pillow really isn’t doing the room any favors.

Meanwhile, on the dresser on top of your new notebook, there is also a message:]


When the clock strikes 13 o’clock. You must all meet in the stretching room for a special announcement.

[Well, it would be rude to refuse an invitation, right?

As soon as you leave your room, you notice a stark difference between the bedroom and the rest of the building. It looked like it hadn’t been kept up in ages, and it shows with how everything is caked in dust or covered in cobwebs. But judging by the other bedroom doors, possibly with other people peering out at the same time you, at least you’re not alone in this strange situation.

As you explore the rest of the first floor of the mansion, you’ll come to realize that, besides the bedrooms, the whole place is rather decrepit and dimly lit. While all rooms may provide a great interest in you, the the bios of all your foolish mortals might be useful to you, especially if you enjoy finding out how much your new captor has learned about you.]
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