Jun. 8th, 2017


Jun. 8th, 2017 12:01 am
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Room Assignments

The bedrooms are slightly less derelict than the rest of the mansion - if nothing else, you at least have running water and a bathroom/shower in here. Every room also contains an individual dresser than includes a notebook and a pencil, as well as a closet and a trunk to store your personal belongings. It'd almost make you think this was a pretty decent place - until you step outside the room and you notice the cobwebs and dust hanging around the place.

101. Stanford Pines
102. Princess Anna
103. Lefou
104. WALL-E
105. Ping
106. Julia Winterfield
107. Mike Chilton
108. Tadashi Hamada
109. Anna Sasaki
110. Naminé
111. Fiddleford McGucket
112. Jiminy Cricket
113. Gratuity Tucci
114. Tarzan
115. Queen Elsa
116. Maui
117. Kiara
118. Star Butterfly
119. Demyx
120. Lea
121. Sophie Hatter
122. Karolina Dean
123. Sylvia
124. Wander
125. Wendy Corduroy
First Floor

Game Room

This room is filled with dusty old chess boards (the pieces sometimes move when you turn your back) and vintage board games, including everybody's  favorite: Dip FlipIn the corner, there's a dirty old slot machine - care to try your luck? 


A 1950s-style kitchen, alebit it's as run-down as the rest of the place. Surprisingly, the food in here is safe to eat. The cupboards are fully stocked, and the fridge is filled with a decent amount of food, both replenishing overnight.

There is a mirror with a blue frame in the corner. Staring at this mirror for up to five seconds will cause the viewer to become briefly disoriented and send them to the Study.


A portrait gallery, featuring paintings of rather ghoulish-looking figures and scenery. Are their eyes following you?


This lounge would honestly look pretty fancy if it weren't for the cobwebs hanging about everywhere. Might be a good place to hold a swinging wake.

There is a mirror with a red frame in the corner. Staring at this mirror for up to five seconds will cause the viewer to become briefly disoriented and send them to the Conservatory. 


The foyer is simple enough - it leads off into the bedrooms and has quite a number of seating areas scattered about. It's almost a little elegant, despite the creep factor. 

Against one of the walls are 25 biographies - similar to what one might see in a museum. Each biography has a red button next to it - pressing it will play a song associated with the subject of the biography.


Just in case you get too spooked.


Stairs leading upwards - you can't  reach the upper level right now, however. If you attempt to climb them, you'll find that they're...endless?


A sitting room that will allow you to enjoy the outside - there are actual windows here, allowing you to see a graveyard outside, but the windows themselves won't break or budge. There's also a door here that similarly can't be broken.

There is a mirror with a red frame in the corner. Staring at this mirror for up to five seconds will cause the viewer to become briefly disoriented and send them to the Lounge. 


This is a pleasant little workspace, featuring a large clock and a desk with a large amount of writing material. There's a crackling fireplace in the corner that can't seem to be extinguished.

There is a mirror with a blue frame in the corner. Staring at this mirror for up to five seconds will cause the viewer to become briefly disoriented and send them to the Kitchen. 

Stretching Room

A circular room, with no chambers and no doors 0here are four very large portraits hanging all around the area. Why do you suppose it's called the stretching room?


Jun. 8th, 2017 11:52 am
grimgrinningghosts: (Default)


In the back of the game room, a dusty old slot machine sits. The lower half of the machine has been modified, so as to dispense larger items.

Come one, come all, and test your luck. Every spin nets you a prize - will you find yourself with some tricks or some treats?

What is the Slot Machine?

This creepy cowboy-themed Slot Machine sits at the back of the game room, loud and out-of-place amongst the rest of the room's items. Every spin wins a prize - whether or not it's something useful is up for debate. Every so often, casino tokens will show up by your character's bedside. These can be used to play the slot machine.

How do we earn tokens?

ICly, it's a mystery. OOCly, tokens are awarded for every 20-comment thread (10 comments per person) between player characters you submit here. The only threads you cannot submit are those that take place during investigations, trials and motive announcements are eligible for a coin. Threads with NPCs are eligible for coins as well, but these threads must take place in public (i.e. you can't submit any letters/private threads with the Ghost Host for coins).

How do they work?

A token earns you a spin on the slot machine, and every spin earns you a prize. This may be one of your regains, somebody else's regain, or a piece of junk. This is all determined by RNG (there are two item groups, regains and misc. items. each item in those groups has an assigned number. we roll first to see if you're getting a regain or a misc. item, and then we roll to figure out exactly what you're getting.)

Do the threads I use/my coins have to be from this week?

Eligible threads never expire. For example, you can still submit week 1/intro log threads long after those periods end.

Can we use our coins to opt out of death rolls?

Nah. Gambling kills.

My threadmate turned in our thread already. Do I have to turn it in too to get a coin?

How do threads with more than two people work? 

In order to be able to redeem a thread, your character has to have contributed the minimum 10 comments normally in a standard coin thread. For instance, in order for all parties to be able to submit it, a 3-person thread has to be 30+ comments with at least 10 from each person, a 4-person has to be 40+, etc. Any participant with at least 10 comments can submit it for coin so long as the thread is at least 20 comments total.

The character I was threading with died. Can I still get paid for interacting with them? 

Yep! Dead characters can no longer redeem coins, but you can submit the threads anyway.

So who owns this slot machine anyway?

Who knows? It definitely doesn't fit in with the mansion's aesthetic. All we know is that occasionally, when nobody's around, your characters might hear it being used. Other times, they might stumble on to a bonus item that somebody left behind. Seems somebody here is fond of gambling...


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